Opacity on Timeline crash

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  • Hi , I'm getting a crash using the opacity property on a timeline with the following error in the console below. When the opacity reached 0 the game crashes.

    Also, the opacity seems to have no effect in the timeline preview.

    Unfortunately, I don't have time to fill out a lengthy bug report (apologies) but I'm using the latest beta r309. For now I'm going to just fix my issue in a different way.

    Cheers

    numericInterpolationAdapter.js:16 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'GetOpacity')

    at NumericInterpolationAdapter._reset_action (numericInterpolationAdapter.js:16:190)

    at NumericInterpolationAdapter.SetResetState (numericInterpolationAdapter.js:27:322)

    at PropertySourceAdapter.SetResetState (propertySourceAdapter.js:3:173)

    at PropertyTrack.SetResetState (propertyTrackState.js:7:539)

    at Track.SetResetState (trackState.js:15:381)

    at Timeline._SetTimeAndReset (timelineState.js:16:68)

    at Timeline.Tick (timelineState.js:26:226)

    at TimelineManager._OnTick (timelineManager.js:18:476)

    at TimelineManager._tickFunc (timelineManager.js:3:31)

    at EventHandler._FireAndWait_AsyncOptional (handler.js:8:515)

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