Hi , I'm getting a crash using the opacity property on a timeline with the following error in the console below. When the opacity reached 0 the game crashes.
Also, the opacity seems to have no effect in the timeline preview.
Unfortunately, I don't have time to fill out a lengthy bug report (apologies) but I'm using the latest beta r309. For now I'm going to just fix my issue in a different way.
Cheers
numericInterpolationAdapter.js:16 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'GetOpacity')
at NumericInterpolationAdapter._reset_action (numericInterpolationAdapter.js:16:190)
at NumericInterpolationAdapter.SetResetState (numericInterpolationAdapter.js:27:322)
at PropertySourceAdapter.SetResetState (propertySourceAdapter.js:3:173)
at PropertyTrack.SetResetState (propertyTrackState.js:7:539)
at Track.SetResetState (trackState.js:15:381)
at Timeline._SetTimeAndReset (timelineState.js:16:68)
at Timeline.Tick (timelineState.js:26:226)
at TimelineManager._OnTick (timelineManager.js:18:476)
at TimelineManager._tickFunc (timelineManager.js:3:31)
at EventHandler._FireAndWait_AsyncOptional (handler.js:8:515)