We're having some weird performance and permission issues with Mac64(Intel) builds of our game running on Mac M processors. We were hoping exporting for ARM would fix them. And in fact the ARM version runs beautifully, at steady 100 fps!
However, I can't get the Greenworks plugin to work in ARM export.
I tried NWjs versions 77-81 and several Steamworks SDK versions, but keep getting this error:
Am I missing something? How can this be fixed?