I created a simple project that has no events other than setting the text object's text to the current framerate. The project is configured to use full ticks with no vysnc to compare performance. When running the game in a web preview i get 106k frames per second, when running the exact same project as a nw.js export, i get 38k frames per second. Any thoughts? Perhaps we should use Electron instead?
Shoutout to LukeW on the discord for, more recently, discovering the descrepenacy.