So, been out since October of 2018, coming back to return and work on what i worked on a year ago, doesn't work, so i figured ok, try the demo projects in review, nothing loads to run, Safari gives a generic, not useful error that it just broke, and nothing runs on the iPad.
I haven't tried windows yet, but clearly if not even the demo projects will work on the iPad or Safari on the Mac Book Pro, it is not just my project that is broke, any general suggestions? This is bizarre
My Safari is reporting as:
Platform information
Browser: Safari
Browser version: 13.0.2
Browser engine: WebKit
Browser architecture: (unknown)
Context: browser
Operating system: Mac OS X
Operating system version: 10.13_6
Operating system architecture: (unknown)
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: (unavailable, defaulting to 2)
Approx. device memory: (unavailable)
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_13_6) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0.2 Safari/605.1.15
C3 release: r164.3 (stable)
Language setting: en-US
Local storage
Storage quota (approx): (status unavailable)
Storage usage (approx): (status unavailable)
Persistant storage: (status unavailable)
Browser support notes
This list contains missing features that are not required, but could improve performance or user experience if supported.
Rendering multiple on-screen Layout Views is slow in Safari due to bug 177132
CSS containment is not supported. Editor performance may be significantly degraded.
The <dialog> element is not supported. A polyfill is in use.
The Clipboard API is not supported. Some clipboard features may be unavailable.
Web Animations are not supported. Animations are disabled.
WebGL 2+ is not supported. Rendering quality and features may be affected.
ImageBitmap is not supported. Texture loading performance may be degraded.
Idle callbacks are not supported. Background loading performance may be degraded.
Determining input device capabilities is not supported.
Persistent storage is not available. Local storage could be deleted by the browser.
Storage quota estimate is unavailable.
WebGL information
Version string: WebGL 1.0
Numeric version: 1
Supports NPOT textures: partial
Supports GPU profiling: no
Supports highp precision: yes
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6770M OpenGL Engine
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 2048
Extensions:
EXT_blend_minmax
EXT_sRGB
EXT_frag_depth
OES_texture_float
OES_texture_float_linear
OES_texture_half_float
OES_texture_half_float_linear
OES_standard_derivatives
EXT_shader_texture_lod
EXT_texture_filter_anisotropic
OES_vertex_array_object
OES_element_index_uint
WEBGL_lose_context
WEBGL_compressed_texture_s3tc
WEBGL_depth_texture
WEBGL_draw_buffers
ANGLE_instanced_arrays
WEBGL_debug_renderer_info
Audio information
System sample rate: 44100 Hz
Output channels: 0
Output interpretation: speakers
Supported decode formats:
MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5)
MP3 (audio/mpeg)
FLAC (audio/flac)
PCM WAV (audio/wav; codecs=1)
Supported encode formats: (encoding not supported)
Video information
Supported decode formats:
H.265 (video/mp4; codecs=hev1.1.2.L93.B0)
H.264 (video/mp4; codecs=avc1.42E01E)
Supported encode formats: (encoding not supported)