Thanks, do you know is this a temporary solution? Because to increase performance I don't want to load a new ad on dismiss, as it drops performance of the game, I load new ad when some static layers (an example pop-ups etc.) are visible only.
UPD: I don't see On dismiss event for AdvertMobile. I've tried On Cancelled and On Completed, but it doesn't help, the issue is still there. (but with On Completed I see 2 rewarded ads without restart)
Is there any other option that could help?
Thanks in advance!