Here is the project file: dropbox.com/s/gxwdgdzlglynkwr/game.c3p
Basically I have my players damage output set to a certain amount and it works fine when i preview just one layout like the second layout, but when I play my game in full, the starting level has the damage working as intended but once I enter the next layout, the damage is increased. Im not sure what is happening, and ive been going crazy trying to figure it out lol. Any help would be appreciated!