According to the documentation on the Multiplayer engine, the HOST instance should never pause, even if its browser tab is unfocused. And, this is how things worked in Construct 2 for years and years.
Unfortunately, having just switched to C3, I am finding that the HOST instance stops running when the browser tab is unfocused. Am I doing something wrong? Anyone else see this?
Solving this is obviously critical, because if the person running the host instance changes tabs for just a few seconds, every other game is suddenly locked. That's non-viable for games. Also, it makes it impossible to run hosts on a dedicated server (or at least far more difficult).
Anyone else see this problem?