Hi, I was wondering if it was possible to create an effect plugin that lets us apply pixellate effects on objects that aren't locked to the viewport, because if it is, it would be insane if you wanna use meshes in a pixel art game and still get everything perfectly pixellated, but still get the advantages of applying the effect to specific objects and keep a smooth camera (compared to the "low quality" that we can put in "fullscreen quality" that is applied to everything and is viewport based, meaning the camera isn't smooth...)
Anyway, this could be really useful!