Im having trouble getting the MobileAdvert > User Consent dialogue to work properly.
I have 'Locations to show user consent dialog' set to None. So the dialogue isnt shown at start of game.
Rather I am showing the dialogue manually at another point in the game.
If I have it right, when the user chooses an option on the User Consent dialogue, the condition
Mobile Ads > On User Personalization Updated should trigger. Is that right?
In my testing that condition doesn't get triggered..
When the dialogue opens, expression: ConsentStatus shows UNKNOWN.
User chooses an option > ConsentStatus gets updated to 'PERSONALIZED' or 'NON'* >
AND 'On User Personalization Update' should trigger...
Has anyone else noticed this or am I doing it wrong?
*Another thing I noticed is that in the documentation it says the ConsentStatus expression will return: PERSONALIZED, NON_PERSONALIZED, AD_FREE or UNKNOWN.
In my testing it doenst return NON_PERSONALIZED, it just returns 'NON'..