Hello,
Working on a multiplayer project.
Peers can connect.
Host can send messages.
But...
When I attempt to send array data (large array.... sized 360 X 640 X 3)
The message refuses to send.
Are there limits to the size of an array that can be sent?
Attaching the array to the message makes the event refuse to trigger.
Thoughts?
Edit
I was able to get the array to send by reducing it down to (250 X 250, 1)
However, the peer isn't loading the data
Host > send message Array.AsJson
Peer > on message received Load multiplayer.message
Doesn't work....
Edit
Reducing the array size to 100x100x1 allows the peer to load the data