Lag issue when creating events and loading sprites in interface

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Very simple code without excess options (15 events for server and 11 events for client)
  • Hello everyone,

    I am encountering a performance issue in the Construct 3 editor. When working on my project, which contains many events and sprites, the interface becomes very slow. Specifically, when I click to create an event and it loads the sprites, the editor takes a long time to respond, and there is noticeable lag during this process.

    I have tried multiple times, but the issue persists. Are there any solutions or tips to improve the performance of the editor in such situations? For example, any settings to adjust or best practices to follow to avoid this kind of slowdown?

    Thanks in advance for your help!

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