Janky performance on startup

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Firebase: Analytics, Dynamic Links, Remote Config, Performance, Crashlytics on Android, iOS & Web Browser
  • I am testing my game on Android using a Debug APK. My game layout is "janky" on startup, and then seems to warm up. I have preloaded all audio, and have ensure all objects I am spawning are present in the layout and initially invisible. It isn't a complicate game, firing daggers at a rotating target....

    Any advice. I have also trimmed down any blocking sprites for scene transitions so they aer 10x10 sprites and scaled up to 2000 x 2000, as these were initially large sprites.

    I dont have to most powerful Adndroid phone, in fact I bought a crap one because I wanted to aim my game testing at lower end. But given the small complexity of the game - I am surprised the layout has to seem to "warm up" before the jankiness ends.

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