Issue Export iOS

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  • I have an error in Construct app when i export the app on iOS Cordova.

    Do you have the same issue ?

    Thks.

    Error report information

    Type: unhandled exception

    File: editor.construct.net/r358/main.js, line 1917, col 242

    Message: Uncaught TypeError: d.getModifierState is not a function

    Stack: TypeError: d.getModifierState is not a function at rr.g.ki.NLa (https://editor.construct.net/r358/main.js:1917:242) at aj.g.avc.zd (https://editor.construct.net/r358/main.js:1919:416) at editor.construct.net/r358/main.js:1919:139

    Construct version: r358

    URL: editor.construct.net

    Date: Mon Oct 09 2023 12:59:21 GMT+0200 (UTC+02:00)

    Uptime: 58.1 s

    Platform information

    Product: Construct 3 r358 (stable)

    Browser: Chrome 117.0.5938.149

    Browser engine: Chromium

    Context: webapp

    Operating system: macOS 14.0.0

    Device type: desktop

    Device pixel ratio: 2

    Logical CPU cores: 8

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/117.0.0.0 Safari/537.36

    Language setting: fr-FR

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (Apple)

    Renderer: ANGLE (Apple, Apple M2, OpenGL 4.1)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 64

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_provoking_vertex

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