I have an error in Construct app when i export the app on iOS Cordova.
Do you have the same issue ?
Thks.
Error report information
Type: unhandled exception
File: editor.construct.net/r358/main.js, line 1917, col 242
Message: Uncaught TypeError: d.getModifierState is not a function
Stack: TypeError: d.getModifierState is not a function at rr.g.ki.NLa (https://editor.construct.net/r358/main.js:1917:242) at aj.g.avc.zd (https://editor.construct.net/r358/main.js:1919:416) at editor.construct.net/r358/main.js:1919:139
Construct version: r358
URL: editor.construct.net
Date: Mon Oct 09 2023 12:59:21 GMT+0200 (UTC+02:00)
Uptime: 58.1 s
Platform information
Product: Construct 3 r358 (stable)
Browser: Chrome 117.0.5938.149
Browser engine: Chromium
Context: webapp
Operating system: macOS 14.0.0
Device type: desktop
Device pixel ratio: 2
Logical CPU cores: 8
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/117.0.0.0 Safari/537.36
Language setting: fr-FR
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: no
Supports highp precision: yes
Vendor: Google Inc. (Apple)
Renderer: ANGLE (Apple, Apple M2, OpenGL 4.1)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 64
Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_provoking_vertex