Anyone having problems with iOS Build Error - Library not found for - GoogleUtilities?
Since I upgraded to xcode 11 (Sep 22nd, 2019) I can't build iOS games anymore. It was working before the update. I tried to find a missing/wrong reference but the files are not included in the project. No idea how to fix this. I guess it is related to the Admob integration.
- c3 version 168
- modules in use: System Info, Touch, Browser, Local Storage, MobielAdvert, Array, Audio, Disconary, Keyboard, GamePad