Hi there :)
Since the current stable version was released yesterday, I was hoping the following issue would be fixed. Unfortunately, the bug(?) still exists. I'm surprised the problem even exists and I seem to be the only one experiencing it.
When exporting a game and running it in the Safari browser (iPhone SE, 18.3.2, also happens with 17), I get an "invalidstateerror: failed to start the audio device" error when switching back and forth between Safari and other apps. The error occurs at some point. Sometimes sooner, sometimes later.
Is there any way I can counteract this? Is there a setting in the editor where I can, for example, prevent pausing during blur? I've only found the option for the preview. Or some kind of workaround?
This problem has been known for a very long time. Is there any way I can access ctx manually to attempt a resume() when regaining focus from a "suspended" or "interrupted" state?
I'd bet this issue had already been addressed and shouldn't normally occur in Construct 3, but I don't know what I could have done wrong to export a game in such a way that I get this error.
Thanks :)