Hi, the Integrated 3D Example really impressed me but I have some questions..
- -If I were to export this example as a standalone would it still run? Does the engine therefore need to be embedded in the project as a project file?
- -Theoretically; could a Playcanvas (or other webGL engine) version be implemented like this too? Presumably as long as the engine source is all in a single js file.
- -What are the advantages of using a canvas as in the example over an iFrame?
I know Playcanvas well and so I'd love to be able to create a construct to Playcanvas bridge of some sort. I just thought I put some feelers out first to see if there are any obvious pitfalls to doing something like this.
Cheers