impulse effect (android 11) and timeline problems

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  • hello everyone ^ _ ^

    sorry ... I hope you can understand me ... I have two problems to solve on construct.

    FIRST

    I developed a game with construct 3 and tried it on different devices with android 8-9-10 and everything was always fine.

    in this week I was able to try the game on android 11 but I realized that the impulse effect does not work correctly ... why? what can I do?

    SECOND

    in the game I created a timeline with 3 objects (sprite) that change their X and Y.

    if I finish the game without closing everything works ... instead if I load the game (exit the game and then load) the timeline starts only the last item in the list ...

    for now I have solved it by creating 3 timelines (1 for each object)

    did I do something wrong? or is it right to do so?

    Thank you so much and I apologize for my English

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