Hi guys
In the C2 manual, it states that it is recommended to keep image memory under 100mb per layout, in order to target a larger number of devices.
I'm just wondering if anything has changed now that I'm using the C3 beta, and whether if it's perhaps safe to increase this a little?
I'm finding it a little limiting when working with large animated sprites in HD.
Any feedback would be awesome
Thank you in advance!