Well, I have a game that scrolls a tiled background, each tile/strip is something like 2000 x 150, Some particles here and there and fairly detailed animations in my sprites. It all runs perfectly smoothly on my laptop and on my 3 year old Galaxy phone. Same on iPhones 7 and up. So, I would say it works.
Only saw problems on 7-8 year old laptops or really crappy newer ones. Even there it is playable, but there is tearing.
Now this is only HTML 5 export played on phones and laptops. I'm not sure why I even need APK or that other iPhone shit, when this works the same or better. ( yeah, I know, maybe some extra admob money if I get lucky and people find me on one of those shitty app stores ).
And by the way, that "It just works" by Apple is 110% bullshit. Never worked. Now all PCs work much better, but early 2000s , not a single Mac user that I knew, that did not have serious problems, from freezes 10 times a day, dead RAM modules on arrival, faulty screens, and so on.