Is there a major difference between the HTML5 export and the preview within Construct 3?
I have created a multiplayer program (HOST) that needs to be run within OBS Studio using their Browser Source plugin.
I then have another app (PEER) that controls it via a web browser.
Sometimes it will work, but most of the time, the app refuses to connect.
Both programs are hosted on my web server.
I thought that OBS was the problem, but I note that if I try to connect via Construct's preview, it works perfectly every single time. I can then disconnect, and try to connect via html and it'll fail to connect again.
This also happens if I try to run the multiplayer pong game in the same manner.
So yeah, my question is... what is the major difference between an HTML5 export and a preview that might stop this from working?
Are there some settings I can turn on or off to improve the connection between the two?