How do I host my multiplayer game?

0 favourites
  • 3 posts
From the Asset Store
20 high quality click sounds, ready to improve your game's UI instantly
  • Hello friends.

    I launched my multiplayer MMORPG game and I'm using the multiplayer plugin for it.

    I hired a VPS Windows Server, downloaded xampp and got the server running on the web.

    I always ensure that the HOST is the first to join and serve as the server.

    The problem is that sometimes it seems like after a while the server starts to fail.

    Would it be interesting to download Construct3 on the VPS and run the HOST through C3, because of DEBUG?

    Would Linux server be more suitable?

    If no players are online the server appears to be disabled, I still need to perform more tests.

    My game is in Alpha version and below are some screenshots of the game and the game trailer.

    What is the best path to follow?

    Ashley

    youtube.com/watch

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • For the 2 cents it's worth, my advice would be to install nodeJS on your server, become good friends with ChatGPT and write a websocket server. Not only will it allow you to communicate with your clients it'll allow you to do fun stuff like capture their IP address and stuff it into databases.

  • Server Configuration: Running Construct 3 on your VPS allows for real-time monitoring and debugging. Linux servers are often preferred for their stability and performance in hosting applications.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)