Quit a lot of people already wanting to jump ship without seeing the final product.
I can understand it though but it may be a bit soon. Maybe let Scirra unveil it first?
I'm not sure I'll be doing a subscription model either.
Construct is great...I really do like it.
Currently still tinkering away in Unity + Playmaker and some other addons and it's coming along slowly and surely. Every now and then I open up C2 and play a bit with some ideas and have some half finished projects that I'm dabbling with.
Construct 2 is definitely faster than doing stuff in Unity but I know Unity can do anything I want it to game wise and the payoff is that what I learn in 2D also translates to 3D. Whatever game I can think about it's possible.
However there is often un-needed complexity. It's not just jump in and click a few things together and there you have a working prototype.
The main thing I see as a problem here is the Subscription model and a reason I went from Adobe Photoshop/ Illustrator to Affinity Designer and Affinity Photo
The same reason I went from Autodesk even though I have student account to now using Blender3D.
I'm not against subs, but I want to get useful features to me. Doesn't help I tinker around with the product and I pay but I can't get my games on ios or android without using other 3rd party apps etc.
I get the reasoning behind Scirra's move - Scirra is after all not a charity and they want to grow a successful company, to do that they need a revenue stream, but I just don't see myself paying that fee personally - I'm obviously not the target audience, I'm a hobbyist mostly with an idea that if one day I feel something is good enough I'd like to put it out there and then I wont mind to pay for the privilege. I'm from a country that the conversion rate kills the subscription idea for me unless I get monthly benefits thats worth the price. he proposed C3 Sub is half the payment on my 2015 model BMW motorcycle every month.
I bet if they only get a 20% conversion rate they are still way better off financially than now.
For the rest of the people wanting to jump ship.
Where are you wanting to jump to?
Imho Fusion 3 and Unity+ Gameflow or Playmaker are the contenders.
Stencyl...also sub model, Buildbox also a sub model, Gamemaker Studio 2 looks great but the Drag and Drop is limited forcing you to learn a proprietary language...might then as well learn C#.
GameSalad is looking to be a sinking ship with a few scooping out the water but ultimately not as active or as frequently updated as it once were..
If you don't like that why not stay with Construct 3 and see what they offer first. Pay the first month and then see if the tools speed up development, if its slow (I really doubt it will be slow) or if it caters for your needs?
I can see the potential in it. I'm just not going to be paying monthly for it.