Ashley Thanks for that, I was curious to see why it would affect a whole number.
That is exactly what I ended up doing, and it is good to know for future projects.
As a follow up, does the engine, or do certain objects do some internal rounding when an angle is very close to whole number, as it is in this case? I noticed that the text object, when set to bullet.angleofmotion would still display 45 or negative 45 (not 44.9999999) in this case where I have seen it show the actual figure in other situations.