how do i fix this problem?

0 favourites
  • 6 posts
  • i just added a new sprite and this crash message appeared:

    Error report information

    Type: unhandled rejection

    Reason: Error: Failed to execute 'convertToBlob' on 'HTMLCanvasElement': "Canvas" has no rendering context. Error: Failed to execute 'convertToBlob' on 'HTMLCanvasElement': "Canvas" has no rendering context. at Function.C.IO (https://editor.construct.net/r379/main.js:1099:124) at d.fS (https://editor.construct.net/r379/projectResources.js:811:200) at d.fS (https://editor.construct.net/r379/projectResources.js:725:185) at async editor.construct.net/r379/projectResources.js:2944:169 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436)

    Stack: Error: Failed to execute 'convertToBlob' on 'HTMLCanvasElement': "Canvas" has no rendering context. at Function.C.IO (https://editor.construct.net/r379/main.js:1099:124) at d.fS (https://editor.construct.net/r379/projectResources.js:811:200) at d.fS (https://editor.construct.net/r379/projectResources.js:725:185) at async editor.construct.net/r379/projectResources.js:2944:169 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436)

    Construct version: r379

    URL: editor.construct.net

    Date: Mon Feb 26 2024 22:52:20 GMT+0200 (GMT+02:00)

    Uptime: 199.9 s

    Platform information

    Product: Construct 3 r379 (stable)

    Browser: Chrome 100.0.4896.75

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 1.2000000476837158

    Logical CPU cores: 16

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) c3/1.4.0 Chrome/100.0.4896.75 Electron/18.0.4 Safari/537.36

    Language setting: ru-RU

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 Laptop GPU Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_draw_instanced_base_vertex_base_instance, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_multi_draw_instanced_base_vertex_base_instance, WEBGL_video_texture, WEBGL_webcodecs_video_frame, OVR_multiview2

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I got this error the first time

    Error report information Type: unhandled rejection Reason: Error: Cannot read properties of undefined (reading 'Da') TypeError: Cannot read properties of undefined (reading 'Da') at Tz.b_.Da (https://editor.construct.net/r379/projectResources.js:2258:155) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2123:207) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2128:410) at sy.g.J.fc.UP (https://editor.construct.net/r379/projectResources.js:2118:106) at https://editor.construct.net/r379/projectResources.js:2114:473 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436) Stack: TypeError: Cannot read properties of undefined (reading 'Da') at Tz.b_.Da (https://editor.construct.net/r379/projectResources.js:2258:155) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2123:207) at Q5a.Q2b.Da (https://editor.construct.net/r379/projectResources.js:2128:410) at sy.g.J.fc.UP (https://editor.construct.net/r379/projectResources.js:2118:106) at https://editor.construct.net/r379/projectResources.js:2114:473 at async window.bpb.ld (https://editor.construct.net/r379/main.js:2984:436) Construct version: r379 URL: https://editor.construct.net/r379/ Date: Wed Feb 28 2024 09:08:16 GMT+0200 (за східноєвропейським стандартним часом) Uptime: 541.9 s Platform information Product: Construct 3 r379 (stable) Browser: Chrome 121.0.6167.189 Browser engine: Chromium Context: browser Operating system: Windows 10 Device type: desktop Device pixel ratio: 1.100000023841858 Logical CPU cores: 12 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36 Language setting: en-US WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce GT 1030 (0x00001D01) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex

  • The problem was solved by clearing the browser cache.

  • I cleared cash, and that doesn't work. We have two different errors.

  • Error report information

    Type: unhandled rejection

    Reason: Error: Cannot read properties of undefined (reading 'Ha') TypeError: Cannot read properties of undefined (reading 'Ha') at Bz.ZX.Ha (https://editor.construct.net/r358/projectResources.js:2171:155) at x2a.AXb.Ha (https://editor.construct.net/r358/projectResources.js:2036:207) at x2a.AXb.Ha (https://editor.construct.net/r358/projectResources.js:2041:410) at ay.g.K.Tb.mO (https://editor.construct.net/r358/projectResources.js:2031:42) at editor.construct.net/r358/projectResources.js:2027:459 at async window.Rjb.$c (https://editor.construct.net/r358/main.js:2946:377)

    Stack: TypeError: Cannot read properties of undefined (reading 'Ha') at Bz.ZX.Ha (https://editor.construct.net/r358/projectResources.js:2171:155) at x2a.AXb.Ha (https://editor.construct.net/r358/projectResources.js:2036:207) at x2a.AXb.Ha (https://editor.construct.net/r358/projectResources.js:2041:410) at ay.g.K.Tb.mO (https://editor.construct.net/r358/projectResources.js:2031:42) at editor.construct.net/r358/projectResources.js:2027:459 at async window.Rjb.$c (https://editor.construct.net/r358/main.js:2946:377)

    Construct version: r358

    URL: editor.construct.net/r358

    Date: Mon May 13 2024 15:05:11 GMT-0300 (Horário Padrão de Brasília)

    Uptime: 35.3 s

    Platform information

    Product: Construct 3 r358 (stable)

    Browser: Chrome 124.0.6367.201

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36

    Language setting: pt-BR

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (Intel)

    Renderer: ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

  • Help pls

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)