"File Not Found" after bundling assets for Windows export...

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  • Trying to export my project using Windows (WebView2). If I select bundle assets to put them in a single file, when I try to launch the exported game all I get is a black screen that says "file not found". Nothing else loads.

    However, if I choose not to bundle the assets the exported game works just fine.

    Is there supposed to be some extra step needed when bundling the assets for the game for things to actually work?

    I have a wide range of assets in my game including graphics, sounds and fonts.

    Additionally, nothing in my project is looking for any external files except it's looking for stored data via the LocalStorage system. But the data not being available hasn't stopped the game from running elsewhere.

  • It should just work without you needing to do anything else. If it doesn't work, please file an issue following all the guidelines.

  • It should just work without you needing to do anything else. If it doesn't work, please file an issue following all the guidelines.

    Ok I've come to find out the issue is when trying to open the x64 export with bundled assets and only when you are exporting both 32 and 64 bit versions. This seems to be an error with any project I've tried (including Scirra provided demo projects).

    Reproduction is simple...

    1. Open any demo game provided by Scirra.

    2. Export the project for Windows (WebView2) select select "Bundle Assets", "32-bit (x86)" and "64-bit (x64)". Other options don't matter.

    3. Launch the exported 64 bit version.

    It opens a window with app.localhost/index.html in the title bar but then just says "file not found".

    So unless I'm missing something this clearly seems like a bug.

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  • Please report it to our issue tracker - issues only mentioned on the forum are easily lost and forgotten.

  • Please report it to our issue tracker - issues only mentioned on the forum are easily lost and forgotten.

    Added here: github.com/Scirra/Construct-bugs/issues/8489

  • If you're encountering the 'File Not Found' error after bundling assets for Windows export, it might be due to missing dependencies or incorrect file paths. Ensure all assets are correctly referenced in your project directory. Also, try running the build as an administrator. If you're using Tele Latino, verify that the required files are included in the final package. Let me know if you need further assistance!

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