I've been getting these crashes in my game for months and I don't know what to not be doing to prevent it.
Any hints on what might cause this to trigger so I even know what to look for?
That has to do with color interpolation, either from a tween or a timeline. That should help narrow it down.
If you are able to reproduce the crash consistently, please file a bug report.
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That has to do with color interpolation, either from a tween or a timeline. That should help narrow it down. If you are able to reproduce the crash consistently, please file a bug report.
Thanks Diego, I don't have any timelines or tweens that interpolate color at the moment. Do you know if Opacity tweens would cause it?
I'll try!
Opacity tweening doesn't go through that part of the code.
Either you are forgetting about something, or... there is an issue causing the code execution to go that way by mistake.
Can you post your project so I can take a look?