Hello,
I am facing an issue exactly similar to this:
construct.net/en/forum/construct-3/general-discussion-7/failed-load-resource-server-158306
40% of the fetch calls to get the resources like audio and images go into error while loading the game. Reloading the game fixes this and all the resources load completely.
This happens on IOS safari in a sporadic manner.
This doesn't happen on desktop or ipad.
Could this be a worker thread issue as mentioned in the above post?
Can someone kindly help?
If some network requests are failing, it sounds like a problem with your Internet connection, or the server.
Develop games in your browser. Powerful, performant & highly capable.
Double checked both before posting here. we tested in two servers - one of them is a high end one.
Do we have anything similar to Ajax.OnAnyError calls, where we can check for any fetch call failures/errors? Eg: Lets say a webm fetch file call failed, can we identify it somehow?
Any help is greatly appreciated