a Sprite have "persist" and "pathfinding" behavior, resulting a Sprite frequently fail to find path, even there is no obstacle and very close to target position
The problem begins when I move to another layout, then back to main layout
Download c3p file here
Is it bug or I not use it properly ?
Update:
I find the specific issue
Find path inside LOS checking causing "path not found" even it's only checking Self.x + 10; and after move to another layout if have persist behavior.
seem weird