I got a few reports from users that my game's not working on Mac. I don't have a Mac nor do I know anything about Macs. They're getting a Can't open the file because it's "damaged or incomplete" error.
My game is working fine on WinView2 and NW.js. My workflow for Mac export is:
- export to Mac using C3
- remove some array.json files I don't want to share (I do the same with Windows exports)
- remove the first line of c3runtime.js (to not disclose engine specifics). It's a commented line: // Generated by Construct, the game and app creator :: construct.net
- zip everything back up using winzip to a .zip file
Anyone know what may be happening? Can Mac read files created/zipped on Windows?
Thanks