Editor automatically increases the image size

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  • Hi everyone,

    I am Importing image of 210kb but when download it from editor image size increase to 481kb.

    Ashley or anyone know about this problem

  • Don't worry about it, you can choose to re-compress images when exporting your game.

    What matters more is how much memory images use in runtime, which you can check in Debug Mode.

  • Don't worry about it, you can choose to re-compress images when exporting your game.

    What matters more is how much memory images use in runtime, which you can check in Debug Mode.

    Then what about the export size . It will also increases

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  • I did some calculation on export size of project (i am exporting it into hlml 5 ) it will go max to 4mb but now due to this problem export size is 6.81mb

  • Did you tick "Recompress images" when exporting?

    If your original images are in jpg or other lossy format, they may grow in size when converted to png.

  • Did you tick "Recompress images" when exporting?

    Yes did

    If your original images are in jpg or other lossy format, they may grow in size when converted to png.

    all of my images are already in png format i think in png-8 format

  • Well, according to Ashley, new recompressing method now supports PNG-8. Maybe your spritesheet size is too large, so multiple PNG-8 images are added to one file, forcing it to be saved with 32 bit palette. Try reducing "Max spreadsheet size" in project properties.

  • forcing it to be saved with 32 bit palette.

    How? any article

    Try reducing "Max spreadsheet size" in project properties.

    I did this export size is reduced by 0.8mb

  • The editor doesn't bother spending time recompressing PNGs to the smallest possible, because it doesn't matter in the editor. When you export with "recompress images" enabled, it will do intensive recompression of your PNG images to make them as small as possible. So this is the only case you should measure.

  • The editor doesn't bother spending time recompressing PNGs to the smallest possible, because it doesn't matter in the editor. When you export with "recompress images" enabled, it will do intensive recompression of your PNG images to make them as small as possible. So this is the only case you should measure.

    okay so you are saying in the end all images are compressed to minimum size at the time of export

    Thanks its help a lot

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