The necro post below is about when the user disconnects from the server and reconnect, the game/server still says the user is still in a room even if its false which doesnt allow leaving nor joining a room
construct.net/en/forum/construct-3/how-do-i-8/multiplayer-broken-163229
I solved this issue by using disconnect from room right on the trigger on signaling disconnected then wait 1 sec before reconnecting.
How come that works (disconnect from room) if the user is no longer connected the server? This seems to reset past credentials as well from the user.
Also is this just a c2 issue now and fixed on c3? Tnx.