A crash? First ever.
Do you want dumps posted here? (teeheehee, dumps)
Error report information Type: unhandled rejection Reason: Error: tile editing does not support resize tool @ Error: tile editing does not support resize tool at t.ǃtyR.ǃtFo (https://editor.construct.net/r164-3/projectResources.js:1:732674) at https://editor.construct.net/r164-3/projectResources.js:1:709387 at async t.ǃtyu.ǃtLg (https://editor.construct.net/r164-3/projectResources.js:1:729633) at async t.ǃtyu.ǃtLP (https://editor.construct.net/r164-3/projectResources.js:1:729389) at async t.ǃtyu.ǃtLk (https://editor.construct.net/r164-3/projectResources.js:1:729125) Stack: Error: tile editing does not support resize tool at t.ǃtyR.ǃtFo (https://editor.construct.net/r164-3/projectResources.js:1:732674) at https://editor.construct.net/r164-3/projectResources.js:1:709387 at async t.ǃtyu.ǃtLg (https://editor.construct.net/r164-3/projectResources.js:1:729633) at async t.ǃtyu.ǃtLP (https://editor.construct.net/r164-3/projectResources.js:1:729389) at async t.ǃtyu.ǃtLk (https://editor.construct.net/r164-3/projectResources.js:1:729125) Construct 3 version: r164.3 URL: https://editor.construct.net/ Date: Mon Sep 16 2019 22:03:08 GMT+0100 (British Summer Time) Uptime: 31357.2 s Platform information Browser: Chrome Browser version: 77.0.3865.75 Browser engine: Chromium Browser architecture: 64-bit Context: webapp Operating system: Windows Operating system version: 10 Operating system architecture: 64-bit Device type: desktop Device pixel ratio: 1.100000023841858 Logical CPU cores: 12 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/77.0.3865.75 Safari/537.36 C3 release: r164.3 (stable) Language setting: en-US WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: yes Supports highp precision: yes Vendor: Google Inc. Renderer: ANGLE (NVIDIA GeForce RTX 2070 with Max-Q Design Direct3D11 vs_5_0 ps_5_0) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_filter_anisotropic, KHR_parallel_shader_compile, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
Develop games in your browser. Powerful, performant & highly capable.
If you run in to a bug or issue in Construct 3, please post it to the GitHub issue tracker here:
https://github.com/Scirra/Construct-3-bugs/issues
Crashes are a good cause for a report.
Please note that simply copying and pasting a crash report is rarely sufficient for us to be able to fix the problem. See the bug report guidelines for information on how to report problems so we can actually help with them.