I am trying to read and process pixel data from the camera as quickly as possible. Using the UserMedia and DrawingCanvas plugins I can retrieve pixel data at a maximum stable rate of around 5 fps. The Aruco library can process Aruco markers at 60 fps. https://github.com/damianofalcioni/js-aruco2
Event sheets are regularly taking 200 ms to retrieve and process the camera pixel data, while the getusermedia_ARUCO.html sample project can do the same thing in well under 16 ms.
Ashley Why the difference? Why is performing the same task in the event sheets so much slower?
Is there a quick and easy way to speed up the process? I would love to recreate the process in Construct, but I need 60 fps for my application.