Construct 2 crashed and gave me this error message

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  • So, I've happily used Construct 3 for years and nothing bad happened, but earlier when I wanted to export my game project to mobile (Android), it crashed and gave me this error message.

    I don't know where to report this, so I put it here.

    Error report information Type: unhandled exception File: https://editor.construct.net/r388-2/main.js, line 1944, col 242 Message: Uncaught TypeError: d.getModifierState is not a function Stack: TypeError: d.getModifierState is not a function at Br.g.Mi.wQa (https://editor.construct.net/r388-2/main.js:1944:242) at fj.g.HDc.Ed (https://editor.construct.net/r388-2/main.js:1946:415) at https://editor.construct.net/r388-2/main.js:1946:139 Construct version: r388.2 URL: https://editor.construct.net/ Date: Sun Jun 16 2024 17:04:30 GMT+0700 (Indochina Time) Uptime: 19920.2 s Platform information Product: Construct 3 r388.2 (stable) Browser: Chrome 125.0.6422.142 Browser engine: Chromium Context: browser Operating system: Windows 10 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 4 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/125.0.0.0 Safari/537.36 Language setting: en-US WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti (0x00001C82) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

    maybe it will help Ashley or other member to recognize the error.

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  • Try to isolate the issue - remove addons, disable or remove blocks of code etc. Once you find what exactly is causing this error, and if it's not caused by third-party addons, you can report it:

    github.com/Scirra/Construct-bugs/issues

  • I think this might have something to do with a browser extension.

    Try disabling them one at a time and export each time to see if any of them is the one causing the problem.

  • For now restarting Construct 3 removes the issue, I can build a debug apk just fine. I'll stay alert of possible crashes in the future.

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