Hi C3 team,
C3 crashes every time I close my main project (on r407.2), my hunch is it's related to the Instances bar. I want to open a bug report in GH, but I can't replicate it on a smaller project (per the bug report rules). I still think the data might be useful to you. I've attached the crash report here. I'm also happy to send a version of the full project file if that's useful as well.
Thank you!
Error report information
Type: assertion failure
Message: cannot find child to remove
Stack: Error at za.G8a (https://editor.construct.net/r407-2/main.js:1139:314) at window.assert (https://editor.construct.net/r407-2/main.js:1054:353) at d.HHa (https://editor.construct.net/r407-2/main.js:1662:417) at d.l (https://editor.construct.net/r407-2/main.js:1666:101) at Array.wKb (https://editor.construct.net/r407-2/components/bars/instanceBar/instanceBar.js:55:171) at window.stb.dispatchEvent (https://editor.construct.net/r407-2/main.js:1289:42) at CCG.Yn (https://editor.construct.net/r407-2/main.js:838:438) at CCG.Xn (https://editor.construct.net/r407-2/main.js:844:407) at https://editor.construct.net/r407-2/components/bars/projectBar/projectBar.js:17:132 at https://editor.construct.net/r407-2/main.js:1953:388
Construct version: r407.2
URL: https://editor.construct.net/
Date: Thu Oct 31 2024 08:56:57 GMT-0400 (Eastern Daylight Time)
Uptime: 41.6 s
Platform information
Product: Construct 3 r407.2 (stable)
Browser: Chrome 130.0.6723.91
Browser engine: Chromium
Context: webapp
Operating system: macOS 14.6.1
Device type: desktop
Device pixel ratio: 2
Logical CPU cores: 8
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: no
Supports highp precision: yes
Vendor: Google Inc. (Apple)
Renderer: ANGLE (Apple, ANGLE Metal Renderer: Apple M2, Unspecified Version)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 511
Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_pvrtc, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_render_shared_exponent, WEBGL_stencil_texturing