Ashley
Currently, family effects are ordered before its objects' effects, which can result in effects that do not stack as intended.
Please consider the following example:
Since the 'brightness' effect belongs to a family, and the 'replace color' effect belongs to the the object inside the family, the result is a sprite with brighter original colors, not brighter replaced colors as it should be.
Would it not make sense for family effects to be ordered AFTER its objects' effects, so that the object's own effects are accounted for?
Ideally, we would have the option to choose if family effects should go before or after, since the above case will not always be what is intended. However, I would argue that it is much more often the case than not. Thoughts?