Hi, I am trying to take a canvas snapshot (not drawing canvas) of a particular area (in this case a sprite (Sprite2)) and I cannot work out why its not working using the events as shown in the photo. To be honest, I've been down this road before and gave up, apparently it is possible, why it has to be made so difficult I'm not sure.
The following works only if the window/browser/viewport is exactly the right size to the layout. Otherwise, it appears the Offset works (X,Y) but the Width and Height are still incorrect.