can't export sample multigame

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  • Hi there

    I want to make a multi-game, so when I try to build a multi-game sample on the homepage on Android, the red screen pops up and alerts me, and I can't proceed with the build anymore. The multi-racing game sample source is the same symptom.

    Error report information

    Type: unhandled exception

    File: editor.construct.net/r424/main.js, line 1881, col 242

    Message: Uncaught TypeError: d.getModifierState is not a function

    Stack: TypeError: d.getModifierState is not a function at kq.g.Dj.hYa (https://editor.construct.net/r424/main.js:1881:242) at kj.g.HRc.Fd (https://editor.construct.net/r424/main.js:1883:412) at editor.construct.net/r424/main.js:1883:139

    Construct version: r424

    URL: editor.construct.net

    Date: Mon Feb 03 2025 13:25:47 GMT+0900 (한국 표준시)

    Uptime: 43.6 s

    Platform information

    Product: Construct 3 r424 (stable)

    Browser: Chrome 132.0.6834.111

    Browser engine: Chromium

    Context: webapp

    Operating system: macOS 15.2.0

    Device type: desktop

    Device pixel ratio: 1.3333333730697632

    Logical CPU cores: 4

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (Intel)

    Renderer: ANGLE (Intel, ANGLE Metal Renderer: Intel(R) Iris(TM) Plus Graphics, Unspecified Version)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 511

    Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

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  • We've seen a number of reports about an error involving "d.getModifierState is not a function" over the past several months, but we've never been able to reproduce it ourselves and so cannot investigate it. Our best guess is a browser extension is interfering with Construct and breaking it, so try disabling any browser extensions you have installed.

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