I can't create a sign key for Export. Trying web/desctop

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Random Maze Generator with Door & Key System - tutorial capx
  • Error report information

    Type: unhandled exception

    File: editor.construct.net/r397/main.js, line 1952, col 242

    Message: Uncaught TypeError: d.getModifierState is not a function

    Stack: TypeError: d.getModifierState is not a function at Dr.g.Oi.eRa (https://editor.construct.net/r397/main.js:1952:242) at ej.g.NEc.Dd (https://editor.construct.net/r397/main.js:1954:415) at editor.construct.net/r397/main.js:1954:139

    Construct version: r397

    URL: editor.construct.net

    Date: Fri Aug 02 2024 19:57:57 GMT+0300 (за східноєвропейським літнім часом)

    Uptime: 207.1 s

    Platform information

    Product: Construct 3 r397 (stable)

    Browser: Chrome 127.0.6533.89

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 10

    Device type: desktop

    Device pixel ratio: 1.75

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: no

    Supports highp precision: yes

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 (0x00001F08) Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_render_snorm, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing

    Tagged:

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  • Hi.

    Check if the data is correct and try again, there may have been a server restart or errors.

    Just checked, everything is being created.

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