With Prefab System I mean something similar to Unity and other major engines. So that I can e.g. combine multiple particles, sprites etc., give them default properties, then create a Prefab called e.g. "Rocket" and instantiate it whenever I like.
I haven't used C3 seriously in two years, so I'm curious if there might be something for that now. I also remember that in C3 there is no more need to place the object into the layout, but I can't find the source of that statement anymore...!?
Template/Replica seems to fit the closest, but they have to be in the layout and it can't have multiple object types, like said Rocket? Am I wrong? Any good approaches to this?
Thank you kindly for any reply in advance!