Guessing here since there's not a lot to work with, but are you creating the player on the game layout via events, or is it positioned there already? If it's there already then it's possible your player has the global property and you actually have two instances.
Otherwise, I recommend you create the player objects at runtime, using two templates: one for the title screen with the behaviours disabled, and one for the game with them enabled.
Also, make sure unbounded scrolling is enabled in your game layout.
It could be many things. More info will help if you don't come right.