Ashley or anyone who knows.
Could you explain to me the distortion effect in the web audio of Construct?
Web Audio has documentation for the waveshaper effect, and it seems the distortion is some implementation of that, but what do the numbers actually correspond to, and what are the base values fed into the waveshaper?
It seems this effect causes the audio signal to become overdriven (i.e. resemble as quare wave with rounded edges). Which is great, but it's not technically distortion, but overdrive?