Is anyone using Flowcharts?

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  • Hey, Last I was engaged and exploring flowcharts was back in January, and they seemed to lack significant features and didn't solve any problem I had. My takeaway is that they took more work to use to solve the problems they were meant to solve than other methods.

    fastforward to September:

    I was curious if anyone is using them in projects now, and what they are finding useful about them. I notice they have more features, but I still don't understand what power, if any, they bring to the table.

    Any illumination for what things I should consider them for?

  • I don't use flowcharts!

  • They're designed for things like conversation trees or finite state machines, where a visual 2D layout lets you more easily track how things progress over time. The 'Sniff and fetch' visual novel example shows the kind of thing it's designed for. If you try to use JSON or arrays or some other data structure for this kind of thing, you can't so easily follow the different branches. You can also do things like put in back-references which are trickier to express in formats like JSON.

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  • I use finite state machines a fair bit (for things like triggering character abilities, behaviors. etc..), but I noticed they took as much work in flowcharts to set up as in events -which I could be using them wrong.

    So the benefit here then, is the visualization? I'll have to mess around with them some more I think.

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