Hello all,
I was curious if there was any attempt at this yet?
Honestly not sure how best to do it in c3.
It honestly seems like the sort of thing that could eventually exist as a part of the editor and haves its own set of dedicated eventsheet style calls.
I was thinking about just writing the behaviorTree as a JSON using particular keywords and then creating a plugin/behavior that reads a json file and executes the behavior, but imo that doesn't seem very elegant. Plus, writing behavior trees as a json file imo isn't fun. lol.