Announcing the Construct 3 suggestions platform

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    Very cool that you're having this! Totally understand that there are no guarantees. I'm off to suggest via the form!

    Really cool, Thank you for this

    Robsonrpr - sorry, sometimes things hit the spam filter. I periodically check the spam and let some through, yours should be visible now.

    I understand, thank you very much for your attention!

    The new platform is not going to get the benefits the forum offers for exploring what the suggestions would entail.

    Maybe a suggestions forum here could clear up the clutter from the general forums, and offer a place for users to discuss and refine ideas before posting them to the suggestions page. It would also help to organize votes.

    The biggest benefit to the suggestions page is it allows sorting by popularity and rank, which isn't always immediately clear on the forums. It also allows them to tag, track, and respond to ideas as a whole rather than individual posters.

    It would be nice if there was a way to archive suggestions that have been tagged/responded to and refund votes. But then it would be hard to see the relative popularity of the archived suggestions. On the other hand, the way it is now earlier suggestions have a disproportionate advantage over new suggestions. Maybe logging how many votes a suggestion had at the time of archival would be of use.

    Overall, it honestly it's just a distraction and additional work to moderate for them really. Feature creep by developers is already a big problem, feature creep by users is a disaster. It's a nice gesture to show Scirra cares about is users, but that can also backfire if those suggestions don't get acted upon for long periods of time. Hopefully the disclaimer is effective.

    The new platform is not going to get the benefits the forum offers for exploring what the suggestions would entail.

    I don't see any harm in opening discussions about specific suggestions for general discussion

    > The new platform is not going to get the benefits the forum offers for exploring what the suggestions would entail.

    >

    I don't see any harm in opening discussions about specific suggestions for general discussion

    Ok, cool.

    Half the fun of gamedev is imagining what you can do.

    People don't realise it, but the number of features that we already have is huge.

    It would be much more better if you could let me add more layers in the free edition than 2

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    First, congrats on the bug squashing and the new version 17, I can't wait for the full version to come out as i'm going back and forth with c2.

    Can we have a paste button on the construct 3 right click menu?

    It would really make the event editor for mobile and tablets with no keyboard less of a hassle to use.

    In the mobile version of google chrome beta on android, you can't drag actions, which is not that big of an issue but, even though you can cut and copy actions, you can't paste them making the event editor very highly counter productive to even the simplest of coding task having to have to delete an action and reselect it again just to move it wasting lot of minutes.

    drexegar - unfortunately Javascript can't cause a paste event. We'll try and think of a workaround.

    drexegar - unfortunately Javascript can't cause a paste event. We'll try and think of a workaround.

    OH WOOOOOW! I'm sorry to hear.

    Well is there a way we can go into a mode where you can slide the events up and down on mobile like the desktop version? Then you can add an option to just duplicate an event or action right under it and we can just move it, that can work right?

    UPDATE - I found a workaround for Android phones. Download the "Hacker's keyboard app" for free.

    1. Set up the keyboard and select the full 5 row keyboard layout

    2. Turn on the "permanent notification" option, this allows to call the keyboard anytime you want (I have no idea why they didn't add the option to the button press when you can use buttons to control size and close keyboard)

    3. Now you call the keyboard on the top menu at anytime and hit ctrl V for a paste! Now I can paste events on my phone!

    (I have an LG stylo 3 a 5.7 inch screen with a decent stylus, Its great with construct and great for speed pixeling with the pixly app for graphics)

    How come Ctrl+C and Ctrl-V work in the event sheet but not in the Layout view? If It's not allowing to add something to clipboard, maybe it would be possible to save the UID and properties of an object, when pressing CTRL+C and just duplicate it when you press Ctrl+V ? Possible workaround?

    How come Ctrl+C and Ctrl-V work in the event sheet but not in the Layout view?

    They do work in the layout view too. It's just sometimes the layout view has to asynchronously generate the data to copy, by which time it's no longer in a copy event and so it no longer has permission to copy. As a workaround it shows a dialog and pressing the button allows the copy to happen. It's a silly situation and I'm trying to get some spec work done to fix it.

    Funny that copy, and paste is restricted, but drag, and drop is fine, and dandy.

    Then it must be read as oc-copy-ed by something.

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