android hot-warm start time

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  • I published an update to my android app and when I look at android statistics I see that hot start and warm start times increased seriously like 10x.Before the update the number was like %4 now it is over %40.The only change I made was reducing the bitrate of sound file in order to reduce game size.Now although the size is %30 smaller the starting time is huge.

    Does anybody have any idea whether reducing bitcode has such an effect or why could that happen?

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  • I think we saw similar such reports around the Android 12 update, and the conclusion was it's a bug in Google's reporting code. Now the splash screen counts toward the startup time when it didn't used to, and so that is incorrectly added to your startup time, which makes the stats look wrong. Only Google can fix their reporting. However this happens with no actual change to the app startup time so users won't notice anything wrong.

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