Android export more than doubled

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  • I have been working on a project, careful to keep it under a certain size. In the past I have not had such a disparity issue between C3 file size and Android export.

    One of my project file size is 44MB but when I export APK it is 111MB and AAB is 109MB. A similar project beginning of last year exported fine without such a jump in size. Was there an update in the last 7-8 months that would cause the file to be so large?

    This is a big issue since C3 does not support Play Asset Delivery.

    Has anyone encountered this problem and have a solution to the file size or a way to code for play asset delivery?

    Any suggestions would be appreciated.

  • I don't believe we have made any changes to Construct that would cause such a large increase in the build size - it would have been a major problem for a lot of people if we had done so. In fact we've introduced features like WebP image support that allow further reducing the exported size.

    Almost all the build size is likely taken up by your own project's content - perhaps you accidentally imported some resource or perhaps even a third-party addon that increased the size a great deal.

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  • Thanks for the suggestion. I will take a look at any addons that may be causing the issue.

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