I have been working on a project, careful to keep it under a certain size. In the past I have not had such a disparity issue between C3 file size and Android export.
One of my project file size is 44MB but when I export APK it is 111MB and AAB is 109MB. A similar project beginning of last year exported fine without such a jump in size. Was there an update in the last 7-8 months that would cause the file to be so large?
This is a big issue since C3 does not support Play Asset Delivery.
Has anyone encountered this problem and have a solution to the file size or a way to code for play asset delivery?
Any suggestions would be appreciated.