I'm playing an animation on some cards in my project. Using nested loop I fetch the values and then play animation named as "Yes" to play on that specific card. Here's my event sheet screen shot for that even:
What I want is to add some delay after 1st inner loop iterations completed so that the next animation on cards run after some 2-3 seconds delay. I've already used wait & every X seconds inside these loops but not getting the result I want. Anyone please help?