Hi everyone,
i am working on a 2.5D game in Construct 3 (r285.3) and while i am having a TON of fun doing so - i am experiencing a few issues with 3d shapes and sprites.
A picture says more than a thousand words:
It looks like the transparent areas aren't fully transparent somehow. I tried playing around with various layers and blend modes but (especially) when applying shaders to the scene i get these results. In the above example i tried the exponential fog shader.
WHen i turn it off, everything is fine again.
But even with 50% transparent 3d shapes i have these issues:
So, i would just love to know if i am doing something wrong here? Or is that something that needs to be fixed in the future?
Thanks! <3 Construct 3!