Since there was no way of seeing what the game is like beyond the (intriguing) gif and screenshots I bought it for the recommended price.
I like the presentation, the fact that there's basically no hand-holding and the gameplay things I have seen so far (about 4 of the features - I won't spoil them here) are pretty cool and well done.
Now for some feedback:
That warp sound effect is absurdly loud compared to all the other sounds - could it be toned down?
Is there really no save game facilities? Or I just didn't get far enough?
Is the character flashing between humanoid/animal forms meant to be happening all the time? Perhaps a smoother/faded way to do it would be a little more pleasant?
Also I wish the speech of the "ghosts" could be sped up - as it was seriously lagging behind reading speed. I'm not the type to just blindly skip any cutscenes and then wonder what's happening, but when it's about half of your speed you do end up poking the keys.
You can pick up and drop skulls while your guide is talking - is that meant to be?
Other than that I'd say it's a cool project, rather well done and will surely play more to try and discover its mysteries. Hopefully you can fix some of the niggles and get the attention it deserves.